Apps to promote the “Make it” movement in the Humanities

androidifyI propose a Make session to create various Games to learn, play, and interact with content using various mobile apps.  We will make one game in pairs using Tiny Tap, Quizlet, Socrative and Kahoot!

Bring your own device, ideas and creativity. We will discuss tips, best practices and ideas to promote the maker movement in our classes.

I will discuss how I used these apps this semester to develop the learners language skills.  I will share what I learned from the experience.

Categories: Session: Make, Session: Teach, Uncategorized |

About Cari Jimenez

Cari Jiménez is an Instructor in the Department of Spanish and Portuguese. Her research interests focus on the intersection of second language acquisition, experiential learning, and mobile learning in the L2 classroom. She specializes in classroom techonology and interactive learning spaces.